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 GRA Shot Clock Rule Cases 

Shot Clock Rule Cases:

S.1

Case 1: Team A is awarded a free pass to begin the game. The whistle is blown to start

play.

Ruling 1: The shot clock begins counting down from 30 seconds.

Case 2: Play is stopped.

Ruling 2: The shot clock is stopped. It is not necessarily reset. (Rule S.2)

S.2

Case 1: A1 shoots the ring toward Team B's goal and the ring legally enters the net.

Ruling 1: Play is stopped when a goal is scored. (Team B is awarded a free pass in the

centre zone.) The shot clock is reset and starts when the whistle is blown to start

play.

Case 2: A1 shoots the ring toward Team B's goal and the ring enters the net. The goal is

nullified.

Ruling 2: Play is stopped when the entire ring crosses the goal line. The shot clock is reset

and starts when the whistle is blown to start play.

Note: A free pass or a goalkeeper ring may be awarded to resume play, depending

upon the circumstances.

Case 3: A1 shoots the ring toward Team B's goal and the ring hits a goal post.

Ruling 3: The shot clock is reset when the ring contacts the goal post. The shot clock

immediately begins to count down. Team B has not yet gained control of the ring

so Team A has up to 30 seconds to take another shot.

Case 4: A1 shoots the ring toward Team B's goal. Team B's goalkeeper is inside the goal

crease. The ring:

a) would have missed the net anyway. The ring is deflected off Team B's

goalkeeper and back into play outside the goal crease.

b) would have gone into the net, but the ring is deflected off Team B's goalkeeper

and back into play outside the goal crease.

c) is passed by Team B's goalkeeper back into play outside the goal crease.

d) is caught by Team B's goalkeeper.

Ruling 4: The shot clock is reset when the ring contacts the goalkeeper inside the goal

crease. The shot clock immediately begins to count down.

a) Team B has not yet gained control of the ring so Team A has up to 30 seconds

to take another shot.

b) Team B last controlled the ring (when Team B's goalkeeper prevented the ring

from entering the net) so Team B has up to 30 seconds to take a shot.

c) Team B last controlled the ring (when Team B's goalkeeper propelled the ring

with the stick) so Team B has up to 30 seconds to take a shot.

d) Team B last controlled the ring (when Team B's goalkeeper caught the ring) so

Team B has up to 30 seconds to take a shot. 

Case 5: A1 shoots the ring toward Team B's goal. The ring would have gone into the net,

but while the ring is outside the goal crease:

a) the ring deflects off Team B's goalkeeper, away from the goal crease and into

play.

b) Team B's goalkeeper bats the ring, away from the goal crease and into play.

Ruling 5: The shot clock is reset when the ring contacts the goalkeeper. The shot clock

immediately begins to count down.

a) Team B has not yet gained control of the ring so Team A has up to 30 seconds

to take another shot.

b) Team B last controlled the ring (when Team B's goalkeeper batted the ring) so

Team B has up to 30 seconds to take a shot.

Case 6: Team A commits a penalty and a delayed penalty is signaled. Team B has

possession of the ring and passes the ring through the goal crease and it deflects

off goalkeeper A1 back out into play. The ring would have missed the net anyway.

Ruling 6: The shot clock is reset when the ring contacts the goalkeeper inside the goal

crease. The shot clock immediately begins to count down. Team A has not yet

gained control of the ring so Team B has up to 30 seconds to take another shot.

Case 7: A1 shoots the ring toward Team B's goal. The ring deflects off skater B2.

Ruling 7: The shot clock is not reset and the count down continues, as control of the ring has

not changed. B2 has possession of the ring, but B2 has not yet gained control of

the ring.

Case 8: A1 shoots the ring toward Team B's goal. Skater B2 hits the ring with the stick,

redirecting the ring.

Ruling 8: The shot clock is reset and immediately begins to count down. Team B last

controlled the ring (when B2 propelled the ring with the stick) so Team B has up to

30 seconds to take a shot.

Case 9: A1 shoots the ring toward Team B's goal. The ring hits a goal post and comes to

rest inside the goal crease.

Ruling 9: The shot clock is reset when the ring hits the goal post and the shot clock

immediately begins to count down. (Team B has not yet gained control of the ring

so Team A has up to 30 seconds to take another shot.) The shot clock is reset

again when the ring comes to rest inside the goal crease and the shot clock

immediately begins to count down. (Team B has gained control of the ring, so that

team has up to 30 seconds to take a shot.)

Case 10: Play is stopped. To resume play, the ring is awarded to the team that had control of

the ring when play was stopped.

Ruling 10: The shot clock is stopped when play stops. The shot clock is not reset, as control

of the ring remains with the same team. The shot clock begins to count down when

play is resumed.

Case 11: Play is stopped. Team A has control of the ring. To resume play, the ring is

awarded to Team B.

Ruling 11: The shot clock is stopped when play stops. The shot clock is reset, as control of

the ring has changed from Team A to Team B. The shot clock begins to count

down when play is resumed. 

Case 12: A1 has the stick in the ring. Skater B1 enters the goal crease and a delayed

violation is signaled. A1 passes the ring, but B2 intercepts the pass before the

delayed violation is nullified.

Ruling 12: Play is stopped when Team B gains control of the ring. The ring is awarded to

Team A to resume play. The shot clock is reset and begins to count down when

play is resumed.

Case 13: A1 passes the ring toward A2. B1 intercepts the pass.

Ruling 13: The shot clock is reset and immediately begins to count down. Team B has up to

30 seconds to take a shot.

Case 14: Team A has possession of the ring. B1 slashes A1 and a delayed penalty is

signaled.

Ruling 14: The shot clock is reset and immediately begins to count down. Team A has up to

30 seconds to take a shot.

Case 15: Team A has possession of the ring. B1 slashes A1 and a delayed penalty is

signaled. Before play is stopped, B2 trips A1 causing a second delayed penalty to

be signaled.

Ruling 15: When the first delayed penalty is signaled, the shot clock is reset and immediately

begins to count down. The shot clock is not reset again when the second delayed

penalty is signaled.

Case 16: Team A has possession of the ring. A penalty by B1 causes skater A1 to enter the

goal crease. Play is stopped, the penalty is assessed, and Team A is awarded a

free pass to resume play.

Ruling 16: The shot clock is stopped when play stops. The shot clock is reset and begins to

count down when play is resumed.

S.3

Case 1: A1 has the stick in the ring. The shot clock reaches zero seconds (the audible

signal sounds).

Ruling 1: Play is stopped immediately. Team A has committed a violation, so Team B is

awarded the ring to resume play in the same zone. The shot clock is reset and

begins to count down when play is resumed.

Case 2: A1 shoots the ring toward Team B's goal. The shot clock reaches zero seconds

(the audible signal sounds) before the entire ring crosses the goal line.

Ruling 2: No goal. Play is stopped when the shot clock reaches zero seconds. Team A has

committed a violation, so Team B is awarded a goalkeeper ring. The shot clock is

reset and begins to count down when play is resumed.

Case 3: A1 passes the ring from the centre zone across the blue line into Team B's

defending zone. The shot clock reaches zero seconds, before any other player

contacts or controls the ring.

Ruling 3: Play is stopped immediately. Team A has committed a violation, so Team B is

awarded a free pass in the centre zone (the zone in which the ring was last

contacted or controlled). 

Case 4: A1 passes the ring from the centre zone across the blue line into Team B's

defending zone where the ring deflects off another player's skate. The shot clock

reaches zero seconds.

Ruling 4: Play is stopped immediately. Team A has committed a violation, so Team B is

awarded a goalkeeper ring. (Team B is awarded the ring in the zone in which the

ring was last contacted or controlled.)

S.4

Case 1: A1 takes a shot on goal, but the shot clock is not reset. Team A regains control of

the ring. Although the on-ice official signals for the shot clock to be reset, the shot

lock reaches zero seconds.

Ruling 1: Play is stopped. The shot clock is reset (to 30 seconds) and begins to count down

when play is resumed. Team A is awarded a free pass.

Case 2: A1 takes a shot on goal and goalkeeper B1 catches the ring. The shot clock is not

reset. Although the on-ice official signals for the shot clock to be reset, the shot

clock reaches zero seconds.

Ruling 2: Play is stopped. The shot clock is reset (to 30 seconds) and begins to count down

when play is resumed. Team B is awarded a goalkeeper ring to resume play.

Case 3: A1 passes the ring and B1 intercepts the ring. The shot clock is not reset

immediately

Ruling 3: Play continues.

Case 4: Team A gains control of the ring with 10 seconds remaining on the shot clock. The

shot clock is reset but only one of the shot clocks displays 30 seconds while the

other still displays 10 seconds.

Ruling 4: Play continues. If the shot clock's audible signal sounds prematurely, play shall be

stopped, the shot clock reset, and the ring is awarded to Team A in the zone in

which the ring was last contacted or controlled.

S.5

Case 1: A1 shoots the ring toward Team B's net, but misses. Team B has not gained

control of the ring, but the shot clock is reset (in error).

Ruling 1: Play continues.

S.6

Case 1: A violation by Team A results in Team B being awarded a free pass with 25

seconds left in the period.

Ruling 1: The shot clock is turned off as there is less time remaining in the period than on the

shot clock. 

 

GRA Shot Clock Rules and Cases